package com.kitty.game.fight.message;


import com.kitty.game.enter.FiedValue;
import com.kitty.mina.Modules;
import com.kitty.mina.annotation.MessageMeta;
import com.kitty.mina.message.Message;

import java.util.List;

/**
 * 战斗状态？
 */
@MessageMeta(module = Modules.MSG_COMBAT_STATUS_INFO)
public class RespCombatStatusInfo extends Message {
    
    private int id = 0;
    
    private String statusType;
    
    private List<FiedValue> list;
    
    private byte isCanUseHYJJ =1;//是否能用火眼金睛
    
    private byte zhenfaPolar = 0;//阵法相性

    public String getStatusType() {
        return statusType;
    }

    public void setStatusType(String statusType) {
        this.statusType = statusType;
    }

    public List<FiedValue> getList() {
        return list;
    }

    public void setList(List<FiedValue> list) {
        this.list = list;
    }

    public byte getIsCanUseHYJJ() {
        return isCanUseHYJJ;
    }

    public void setIsCanUseHYJJ(byte isCanUseHYJJ) {
        this.isCanUseHYJJ = isCanUseHYJJ;
    }

    public byte getZhenfaPolar() {
        return zhenfaPolar;
    }

    public void setZhenfaPolar(byte zhenfaPolar) {
        this.zhenfaPolar = zhenfaPolar;
    }

    public int getId() {
        return id;
    }

    public void setId(int id) {
        this.id = id;
    }
}
